A curated selection of projects produced at the Scholars Studio, spanning mapping, text analysis, 3D modeling, critical making, and more. Each links to the original blog post on the LCDSS blog.

Featured

All Projects

Year Project Author(s) Discipline Tags
2025 Building an Immersive Archive of Greek Orthodox Churches in Istanbul Emily Neumeier Art History / Architecture 360 video 3D modeling cultural heritage
2025 The Untold History of Fletcher Street's Stables Courtney Berne History / Urban Studies GIS mapping public history
2024 Tunnel of Love: The First Makerspace Residency Ollie Goss Sculpture / Visual Art laser cutting electronics critical making
2024 The Banned Books Project (3-Part Series) SaraGrace Stefan, Sydney Grimm, Abigail Corcelli Literary Studies / DH text analysis distant reading data visualization
2024 Mapping the Looted Benin Bronzes Mikayla Gonzalez History / Media Studies mapping cultural heritage colonial history
2024 Rock TV: Makerspace Residency Francesca Lally Visual Art / Archaeology laser cutting film sculpture
2024 Green Design Lab: Pre-College in the Makerspace Hannah Tardie Education / Sustainable Design 3D printing sustainability digital fabrication
2024 Mapping Kim Lim's Artistic Practice Jessica Braum Art History / Asian Studies mapping art history transnational
2023 Urban GIS, Land Cover, and Bees in the City Austin Martin Geography / Ecology GIS remote sensing R
2022 Visualizing Wikidata: Identity and Representation in Black Art Exhibitions Synatra Smith, Jay Winkler, Rebecca Y. Bayeck Art History / Cultural Studies linked open data Python Wikidata
2022 Visualizing Changes in Colombian Wetlands with ArcGIS Story Maps Maria Victoria Sarmiento Giraldo Geography / GIS ArcGIS Story Maps GIS environmental studies
2022 Diggin' Philly: The Black Philadelphia Project Tauheedah Asad History / Urban Studies cultural heritage mapping public history
2021 Creating a 3D Map of an Archaeological Site in Blender Elysia Petras Archaeology / History Blender 3D modeling landscape
2020 Arcade Our Way: Video Games and Toys for Social Change Renee Jackson Art Education / Gaming game design exhibition social change
2020 Measuring Impact of Built Environment on Health (4-Part Series) Huilin Zhu Geography / Computer Science machine learning neural networks GIS
2017 50 Years of Gen Con Events Matt Shoemaker History / Gaming Studies Omeka digital archive TUScholarShare
2016 Mapping Ships Lost During the First World War Andrea Siotto Geography / History web scraping Python QGIS
2015 If Gardens Could Talk Environmental Studies Graduate Students Environmental Studies Arduino Raspberry Pi critical making